

Fixed random stability issues that could occur during Thargoid encounters.Fixed a rare crash that could trigger during an AX conflict Zone.Fixed a hardlock that could trigger for players at Planet Port AX Conflict Zones.

Fixed a crash that could occur when players disembarked on foot after killing a Hydra in a Conflict Zone.Fixed rare crash due to string lights being used in ship cockpits ( Such a thing as 'too shiny', clearly.).Fixed possible crash if two players interdict someone at the same time.Payouts have been increased for Thargoid War Collect Missions - particularly group missions.A fix has been implemented for incorrect text that could display for 'Reboot and Evacuate Wounded Civilian Missions'.Synthesis for the Enhanced AX Missile Launcher has been fixed.Fixed incorrect text when opening the Tech Broker UI with Medium Guardian Gauss Cannon.Thargoid Interceptors will no longer stray far from settlement conflict zones - ( Uh oh.Good news, bad news? Hard to tell).Thargoid Interceptors no longer get drawn to already-detonated caustic generators.Erroneous messages intended for patrolling AX pilots have been stopped during AX conflict zones.Players can now receive interdiction data when interdicted by Thargoid Scouts.'Thargoid War' panel now shows top 5 most progressed (but not completed) systems in each Thargoid state.Recovering systems that can no longer have their recovery efforts accelerated by player actions will now show 100% completion on the progress bar so that it's clearer where to place recovery efforts.Salvaging and then safely recovering Black Boxes and Escape Pods, obtaining and delivering Tissue Samples now all contribute towards the progress bar and resist the invasion in the location they were collected, when handed in to a rescue megaship.Conflict Zones and other scenarios can now be found within Thargoid-controlled systems near the frontlines of the invasion.Humanity is attempting to reclaim systems controlled by the Thargoid forces!.Missions to restore power to settlements are now available in Recovering systems.This will be reflected in that system's recovery complete time shortly after the final settlement has had power restored.Restoring power to each of the settlements in a recovering system now reduces the time taken to fully recover the system by 1 week.Scheduled deployment timeline: Time (GMT)Įlite Dangerous Live/4.0 servers are offline.Įlite Dangerous Live/4.0 servers will become available, with Update 14.02 ready for install. Today sees the release of Update 14.02 for Elite Dangerous Live/4.0.
